Monthly Archives: August 2017

[Ciel Devlog #14] Ciel Fledge at Game Prime 2017

  Last week at 29 – 30 July, we have the opportunity to attend and having a booth to showcase our game in development, Ciel Fledge at a local, long-running gamedev event which now included e-sports tournament for the sake of more visitors and appeals to more mainstream audience.  Nevertheless, we still had a lot… Read more »