Posts Categorized: devlog

[Ciel Devlog #24] Traits with a Grain of Holidays

Hi. wltr3565 here. alpha 0.4 demo was out, and you guys must be wondering about the new things that have been implemented but are yet to be explained within the devlog.  Well, here we go! Firstly, have you guys noticed that her HUD circle can change color? We have implemented a way to tell her… Read more »

[Ciel Devlog #23] Backgrounds & Calendars

Hiya. wltr3565 here. It’s been a long time since we put out our last devlog, huh? Honestly, at this point, we have fewer and fewer things that we can put into the devlog, since the content is very sensitive. But let’s see what I can put out. Firstly, yes, classic stuff like new cutscenes, new portraits… Read more »

[Ciel Devlog #22] Background Graphics Overhaul

Hi everyone, it’s num, in this devlog I want to talk about recent changes in graphic that we have done in the past few weeks. I also want to say happy holidays and happy new year since this will be the last devlog in 2017. Decision to overhaul the graphics First of all, I realize… Read more »

[Ciel Devlog #21] Chapter 2 & 3 Content Development

Hi. wltr3565 here. First of all, a friendly reminder that you can join in Studio Namaapa’s Discord channel to hang out with other fans or chat with us: https://discord.gg/yvecEAn You can subscribe to our newsletter too: http://bit.ly/cielnews Now, for the actual update. We have done a good lot regarding on building the content for Chapter… Read more »

[Ciel Devlog #20] Refining The Schedule Sort System

Hi, RikuoTanaka here, yet again bringing you the latest devlog! Let’s just jump right in with the news, shall we? The Development Continues! Yep, that’s right! The development of the game continues to this day. There are still work to be done, after all! Most features of the game have been implemented, so now it’s… Read more »