Posts Categorized: devlog

[Ciel Devlog #18] Kickstarter Launched! Plus, Some Content Updates

IMPORTANT NOTICE If you encounter any Vertex-related errors, please install this to fix the problem: https://www.microsoft.com/en-us/download/confirmation.aspx?id=8109   Heya. wltr3565 here. Big news for everyone: We have launched the Kickstarter for Ciel Fledge! https://www.kickstarter.com/projects/1275858615/ciel-fledge It’s mainly to gain funds for audio department. Notably vocals, BGM quality, and last but not least, some degree of voice acting,… Read more »

[Ciel Devlog #17] Adding Schedule Save Slots And An Announcement

Hello Again! Hi, RikuoTanaka here, bringing you the latest devlog! It’s been a while since my last devlog, isn’t it? Well, there is a reason for that. And no, it’s not because I’m out of ideas to talk about yet again… It’s because I have to prepare for my thesis defense back then. But minus… Read more »

[Ciel Devlog #16] Playtesting And Improvement

Hi, this is num, back again with me in Ciel Fledge devlog #16. During this last few weeks, we have been playtesting the game intensively although the game itself is just around 40% done. I want to make sure that the gameplay element of the game is perfected by getting feedbacks first from many testers,… Read more »

[Ciel Devlog #15] Music of Ciel Part 3

(Disclaimer: All of the themes showcased are works in progress) Hello, Fledglings! Jasmine here with another music update for Ciel.   State of the OST Right now, I am working on finalizing music for our demo. All of the final pieces have been sketched, and minus a few edits, are going through their final comb-over…. Read more »

[Ciel Devlog #14] Ciel Fledge at Game Prime 2017

  Last week at 29 – 30 July, we have the opportunity to attend and having a booth to showcase our game in development, Ciel Fledge at a local, long-running gamedev event which now included e-sports tournament for the sake of more visitors and appeals to more mainstream audience.  Nevertheless, we still had a lot… Read more »