Posts Categorized: devlog

[Ciel Devlog #02] Boneless Chicken Avocado

Yo. wltr3565 here. Boy, it has been so long since I can get back to work again! I really, really regretted my decision to attend college. It has made my life miserable. If you want to have a business about making games, you better never flirt with someone that spits upon entertainment. You’ll hate them,… Read more »

[Ciel Devlog #01] Introduction

  Hello, it’s been a while since there are any new posts in the blog section. In fact, throughout 2016 there were only 2 blog posts, both are quite insignificant too. So what’s happening? We are still here, just that we have been heavily sidetracked with “another project” last year and have to put Ciel… Read more »

[Devlog] Last devlog on Nusakana

Hi everyone,  it’s been a while since we last post our devlog here. Well I bring good news: Nusakana development is finished and now we are in pre-release state, preparing the stuffs that need to be done (primarily technical stuff on steam and marketing). We’ve also already set up Nusakana’s page on Steam that you… Read more »

[Devlog] Delay and Polishing the game further

Hi everyone, it’s num. In the last devlog we estimated that Nusakana will be ready for release around the end of September, but oh boy, how wrong we are. The game proved to be even more larger than we thought it is originally will be. During an internal beta test we did, the playthrough almost… Read more »

[Devlog] Preparing for Nusakana release

After almost 3 month of absent on the devlog, here’s our newest post, hopefully this will be the last devlog before our release, this is a log from wltr3565, the programmer, since he doesn’t have access to the admin page to post on his own, I will be posting his log on my behalf. ~num… Read more »