Posts Tagged: ciel fledge

[Ciel Devlog #24] Traits with a Grain of Holidays

Hi. wltr3565 here. alpha 0.4 demo was out, and you guys must be wondering about the new things that have been implemented but are yet to be explained within the devlog.  Well, here we go! Firstly, have you guys noticed that her HUD circle can change color? We have implemented a way to tell her… Read more »

[Demo Release] Ciel Fledge Alpha 4 Demo

A new Alpha 4 demo for Ciel Fledge has been released! This demo will represent a release candidate for the full version of the game with almost all the UI elements fixed without any further changes. Among all the noticeable changes from the previous version are the inclusion of calendar system in the game so… Read more »

[Ciel Devlog #23] Backgrounds & Calendars

Hiya. wltr3565 here. It’s been a long time since we put out our last devlog, huh? Honestly, at this point, we have fewer and fewer things that we can put into the devlog, since the content is very sensitive. But let’s see what I can put out. Firstly, yes, classic stuff like new cutscenes, new portraits… Read more »

[Demo Release] Ciel Fledge Alpha 3 Demo

Hi everyone, happy new year! A bit too late but to start this new year, we have released a new alpha demo for you to play.   This new alpha, called alpha 3, contains many stat and gameplay balancing reworks and also a new background graphics for player’s and ciel home. The demo will run… Read more »

[Ciel Devlog #22] Background Graphics Overhaul

Hi everyone, it’s num, in this devlog I want to talk about recent changes in graphic that we have done in the past few weeks. I also want to say happy holidays and happy new year since this will be the last devlog in 2017. Decision to overhaul the graphics First of all, I realize… Read more »