Posts Tagged: devlog

[Ciel Devlog #26] Main Story and Voice Acting Progress

Heya, wltr3565 here. The game’s content implementation is currently going rather well. We have completed the writing and implementation of the cutscenes for the Main Story. We have already implemented the cutscenes for all the Activities too. About the Main Story, we can’t show you any visuals of it because, yes, spoilers. But we can… Read more »

[Ciel Devlog #25] Back To Devlog

Hi everyone, num here. It’s been a while since any devlog was posted. The original plan was having a twice a month devlog to track development and also with an added benefit to hone our writing skills. Unfortunately, the schedule is quite messed up last month since we have to prepare for and run the… Read more »

[Ciel Devlog #24] Traits with a Grain of Holidays

Hi. wltr3565 here. alpha 0.4 demo was out, and you guys must be wondering about the new things that have been implemented but are yet to be explained within the devlog.  Well, here we go! Firstly, have you guys noticed that her HUD circle can change color? We have implemented a way to tell her… Read more »

[Ciel Devlog #23] Backgrounds & Calendars

Hiya. wltr3565 here. It’s been a long time since we put out our last devlog, huh? Honestly, at this point, we have fewer and fewer things that we can put into the devlog, since the content is very sensitive. But let’s see what I can put out. Firstly, yes, classic stuff like new cutscenes, new portraits… Read more »