Hi everyone, it’s time for another devlog entry from the team, and this time, it’s my turn. Time flew so fast, we are already in devlog no.30 and it’s August, the supposed delivery month for all the rewards on our Kickstarter page. Which I have to say, on behalf of the team, we are not… Read more »
Yearly Archives: 2018
[Ciel Devlog #29] Aging Music
Hello there, Fledglings! Jasmine here to talk about what has been going on in the audio department. The Goal A lot has taken place since the demo launch and Kickstarter. Majority of the audio for Ciel’s child phase was sketched out, which helped set the stage for melodies and themes to be re-experienced as she… Read more »
[Ciel Devlog #28] Ciel’s Voice in Action and Upcoming Battles!
Hi. wltr3565 here. We still have a lot of content to implement before the game can be considered as gold, but we’re working hard to make sure the game can be released on time as clean and complete as possible! While at it, let’s take a look of some Battles that you and your… Read more »
[Ciel Devlog #27] NPC Characters Development, Battle Technique, and Exploration
Hi everyone, it’s time for another developer blog. This time it’s my turn to write our current progress so far on the perspective of graphic designer and writer. In this devlog, I want to highlight one of the difficult aspect in this development for me, which is writing. The other two aspect, I will only… Read more »
[Ciel Devlog #26] Main Story and Voice Acting Progress
Heya, wltr3565 here. The game’s content implementation is currently going rather well. We have completed the writing and implementation of the cutscenes for the Main Story. We have already implemented the cutscenes for all the Activities too. About the Main Story, we can’t show you any visuals of it because, yes, spoilers. But we can… Read more »