Monthly Archives: November 2017

[Ciel Devlog #20] Refining The Schedule Sort System

Hi, RikuoTanaka here, yet again bringing you the latest devlog! Let’s just jump right in with the news, shall we? The Development Continues! Yep, that’s right! The development of the game continues to this day. There are still work to be done, after all! Most features of the game have been implemented, so now it’s… Read more »

[Ciel Devlog #19] More Activities “Battle Mini-games” Variation

Hi everyone, it’s me num, the game designer and artist of Studio Namaapa. Before I start writing the log, a reminder that our KS campaign is still running, it’s 13 days left before the campaign end, and if you want to support Ciel Fledge or spreading the word, the page is here: http://kck.st/2z6VfPh Now, with… Read more »