Hi, back again to another Ciel Fledge devlog! In the past two weeks there have been a quite a lull from the development team, since we are working hard to fix an unseen but apparent problem of the game, which is pacing and play through time. Ciel Fledge is designed with having a multiple ending… Read more »
Monthly Archives: October 2018
[Ciel Devlog #31] Tutorials Remade
Hello everyone! RikuoTanaka here, bringing you the latest devlog. It’s been a while since I posted one now, does it? Development of Ciel Fledge still continues to this day. Let’s just get into it, shall we? After reviewing numerous feedbacks, we realize that most players who played the demo stopped playing before finishing the tutorials… Read more »